D&D (2024) Multiclassing and ability score drain?

It would be realistic to say you can't be a Wizard period without 13 Int, but then you could run into game balancing problems where characters with poor enough stat rolls wouldn't even be able to choose a class.
I can see the point of not needing a 13 stat to be a first level Wizard, so what is it about multiclassing that needs a 13? Might be changing my mind, but in my games I do not see it coming up or being a problem.
 

log in or register to remove this ad

The only answer is based on game balance, not realism.

It would be realistic to say you can't be a Wizard period without 13 Int, but then you could run into game balancing problems where characters with poor enough stat rolls wouldn't even be able to choose a class. So they have to eliminate the requirement for brand new characters. Multiclassing on the other hand is already overpowered enough that there is no risk that introducing new requirements would somehow ruin game balance
I just don't see the needs for a requirement at all; although I'm not in the camp that thinks multiclassing is a problem. (Or that balance is a high priority for a 5e game.)
 

This is correct. The multiclassing rules state that "To qualify for a new class, you must have a score of at least 13... etc etc" (bold emphasis mine).

This rule does not apply to gaining levels in a class you already have level(s) in.
This is my RAW reading as well from the 14 rules. So you could also MC into anything that require a minimum 13 dex or wis with those current scores in addition to always having rogue and wizard as options at level up.
 

Nah, it's in place for a good reason. I'd personally set it higher at 15.

As to the original poster's dilemma, as a DM I'd probably say you couldn't pick up new levels until you met the minimum again. I'd also be contemplating whether you'd lose access to certain class abilities until you regained the drained points somehow.

That is pretty harsh, especially since you can build a low intelligence single-class Wizard.
 

This is my RAW reading as well from the 14 rules. So you could also MC into anything that require a minimum 13 dex or wis with those current scores in addition to always having rogue and wizard as options at level up.
No, to multiclass you need to fulfill the MC requirements for all your existing classes as well as the new class.
 

Disagree.

I can make a 16 Str / 8 Int wizard.
Then in order to learn how to swing sword i need to study even more magic. Spend my feats to boost my Intelligence.

In 5e we ignored it when we first started. Then we got an Arcane Trickster with two paladin levels who dumped strength and charisma.

Barbarian and Paladin in particular can be abused if you eliminate minimums.
 
Last edited:



I should have looked up the exact wording before writing instead of relying upon rules memoy. :)

It does have language about your existing class minimum. I was only remembering the new class language. And the narrative emphasis fluff about requiring being a quick study in the new class. "Without the full training that a beginning character receives, you must be a quick study in your new class."

MULTICLASSING
Multiclassing allows you to gain levels in multiple
classes. Doing so lets you mix the abilities of those
classes to realize a character concept that might not be
reflected in one of the standard class options.
With this rule, you have the option of gaining a level
in a new class whenever you advance in level, instead
of gaining a level in your current class. Your levels in
all your classes are added together to determine your
character level. For example, if you have three levels in
wizard and two in fighter, you're a 5th-level character.
As you advance in levels, you might primarily remain
a member of your original class with just a few levels
in another class, or you might change course entirely,
never looking back at the class you left behind. You
might even start progressing in a third or fourth class.
Compared to a single-class character of the same level,
you'll sacrifice some focus in exchange for versatility.
PREREQUISITES
To qualify for a new class, you must meet the ability score
prerequisites for both your current class and your new
one
, as shown in the Multiclassing Prerequisites table.
For example, a barbarian who decides to multiclass into
the druid class must have both Strength and Wisdom
scores of 13 or higher. Without the full training that
a beginning character receives, you must be a quick
study in your new class
, having a natural aptitude that
is reflected by higher-than-average ability scores.
MULTICLASSING PREREQUISITES
Class Ability Score Minimum
Barbarian Strength 13
Bard Charisma 13
Cleric Wisdom 13
Druid Wisdom 13
Fighter Strength 13 or Dexterity 13
Monk Dexterity 1 3 and Wisdom 13
Paladin Strength 13 and Charisma 13
Ranger Dexterity 13 and Wisdom 13
Rogue Dexterity 13
Sorcerer Charisma 13
Warlock Charisma 13
Wizard Intelligence 13

So current class is a bit ambiguous but sounds to me like the one you took for your most recent level. If they had meant your original class I think they would have said so.

If your last/current class is rogue you can multiclass to monk by my reading RAW because you have the rogue and monk class prereqs.

By the same account if your last level was wizard and you can no longer multiclass out of it, the question of whether you can take a level of rogue is interesting. I would not read rogue in these circumstances as a new class.

It is possible to read current class as all your current classes in which case you can't multiclass into a new one now that you have lost the wizard prereq.

A ruling not rules situation to check with how your DM wants to handle it.
 

In 5e we ignored it when we first started. Then we got an Arcane Trickster with two paladin levels who dumped strength and charisma.
I can run an 8 Str / 16 Dex paladin just fine.

Especially the playtest one who gets an AC bonus when not in heavy armor.


The old smite had issues, but that doesn't really have anything to do with prerequisites. Rogue / pally isn't more powerful than Valor Bard pally.
 

Remove ads

Top