Level Up (A5E) What would you do to simplify A5E and/or speed up combat?

I am also generally of the mind that if I wanted it to be simpler, I wouldn't play A5e in the first place. I specifically picked it because I donn't like how simple o5e is. However, I do think it's possible to speed it up. VTTs definitely help a LOT. We've been using Foundry for years now and the one time we played in person, every round took 2-3x longer. Not because it's any harder to know what your character can do (though having every feature, maneuver, etc fully detailed in one convenient place on the VTT is handy), but because rolling real dice and adding them up and then doing math to figure out how much HP you have left after that and so on really adds up. That's all instant on a VTT and it saves way more time than you might realize.

Static expertise is also a good solution, though I think that only really matters playing in person. Since math is instant in a VTT, it really makes no difference. But that's essentially what Pathfinder 2 does. Each level of "expertise" in a skill gives you an additional +2 (IIRC), which is roughly equivalent to taking average on an expertise die (if you also take into account that the numbers go much higher in PF2e generally).
Part of the issue is fantasy grounds doesn't seem to track expertise directly, so it requires a few extra clicks. I'd say it is more the complexity of having lots of small "abilities" that don't add any actions in combat but still clutter the character sheet.
 

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Yes. If skill specialties applied a static modifier rather than expertise, it would be two clicks less to roll, but the only easy way to remind oneself about them is to list the skill twice: the base skill (the name of which cannot be edited in Fantasy Grounds), and the skill with specialties. So part of the complication is limitations as to what is permitted in the virtual table top software, and the other part is that skill specialties are fine-grained. Conceptually, I like the idea of skill specialties, and it doesn't slow me down that much as a player in practice, but the additional clutter and rolling overhead may not be worth it. A streamlined system where the DM can just auto-roll say Stealth for all party members has significant advantages.
 

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