StoneDev
Villager
I feel like any indie dev trying to claim their game is OSR because OSR is cool and popular has in some ways ruined the term / label. I stand by the idea that an OSR game must be compatible with, or at least simply convertible to, B/X or AD&D. Otherwise what does OSR mean? For that reason I think terms like NuSR are genuinely helpful. It saddens me to think of it being used insultingly.
More broadly I hate that, it seems to me, modern publishing demands that your game be "triple A" or OSR. Why cant an indie game come out and just be its own thing, inspired by OSR but not OSR?
More broadly I hate that, it seems to me, modern publishing demands that your game be "triple A" or OSR. Why cant an indie game come out and just be its own thing, inspired by OSR but not OSR?