I played AD&D 1e for decades and this spell never came up. Usually clerics just bought an iron holy symbol at character creation and didn’t worry about it after that.
Exactly! It was a standard item. One anyone can purchase or just create without having it b a spell.I played AD&D 1e for decades and this spell never came up. Usually clerics just bought an iron holy symbol at character creation and didn’t worry about it after that.
Just like Holy Water!Exactly! It was a standard item. One anyone can purchase or just create without having it b a spell.
No one is trying to do anything (except answer your initial question). No is is making a spell to create holy water, they are referencing the spell (well, the process involving 5 spells, as Nikosandros mentions) that already exists.So do u need to make a spell to create Holy Water? I don't think so. Same for a Holy Symbol. Why r people trying to complicate a game further than it needs to be?
Exactly! It was a standard item. One anyone can purchase or just create without having it b a spell.
And people do purchase holy symbols and holy water. All the time. As has been mentioned, they are on the standard equipment list. If you happen to need to acquire one on your own, away from stores, there are established processes for doing so. That's literally all these rules are.Just like Holy Water!
Who is it that you think you are talking to? People have been trying to get you to clarify what you meant by rituals multiple times. Thank you for finally clarifying -- you mean the colloquial term, not a specific game rule mechanism. In that case, as pretty much everyone has said, go right ahead, that's just not what Gary did (for reasons that again have been touched on).There r rituals in AD&D! What u don't think sacrificing animals to gods, demons, devils, weddings, atonements, exorcisings, etc. r not rituals?
That is certainly a valid position to take and plan to go ahead with.These r just high level components of the game. Just bc u don't see them in your campaigns don't mean they don't exist within the game. Creating Holy water, blessing holy symbols, and the like is no different than a blacksmith, weapon maker, and fletcher making bows, and the like. They don't need to have a spell to make them unless they r magical items. Holy symbols r not magical items like that. They just need to b blessed by a god through a Cleric/Paladin.
Nah, I look at common sense! That is in every generation. I also go by the common sense ideology "If it ain't broke don't try to fix it!" This is definitely a broken idea! If u have 1 Holy Symbol why not just bring another back up one on your adventures in a bag of holding. Problem solved if 1 breaks while beating down on monsters! No spell needed for this joke by a clown for madeup rules!It sounds like you're looking at 1st edition through the lens of modern gaming. This is like comparing video games from the 1970s to the ones we've got today.
They we're still figuring stuff out in those days, and yeah there's a lot of things that seem weird or "bad design" today, but they didn't have the 50 years game design history to help them like we do.
There's a high-level spell in 1e called Magic Font, which (I think) can then generate holy water; these fonts are often found in temples as they're a bit unwieldy to carry around all the time. I can't think of a way to make holy water in the field in 1e.So do u need to make a spell to create Holy Water? I don't think so. Same for a Holy Symbol. Why r people trying to complicate a game further than it needs to be?