From 1992-1995, I was 100% out of D&D but game mastering Top Secret/SI, Boothill 2e, RECON, and West End Games Star Wars.comes out to 78 that year, which is a lot.
In 1996, I got back to D&D and made the easy choice to use the version I and my players (except one who never played before) were super used to. So used to it, I had some tables memorized. That was AD&D (1e). I started collecting old modules I didn’t have, mostly from the Compleat Strategist in NYC and mail order from BadMike.
I also began using MERP books and just converting things, and saying Middle Earth is to the West of Greyhawk: Sea of Dust is eastern Mordor, Plains of the Paynims is eastern Plains of Rhun.
I did look at the 2e stuff, but the volume was overwhelming. I’m guessing not a lot of new (or returning drop out) players were saying, “Ooh, great, 78 books this year alone to choose from.”
I remember thinking it’s like opera - maybe it’s cool if you’re into it, but where could you even make a start.
So I stuck to the old time rock’n’roll. My players loved Tsojcanth and Lake-Town.
And I fell down the AOL Greyhawk message board rabbit hole, and am still doing 3.5e rules with 1e, 3x, PF1, Harn, or 5e modules in Greyhawk, and still thinking about what on Oerth is beyond the Flannaess.