Tessarael
Adventurer
This seems too good to me. As a DM, I'd be reluctant to give out Giant Strength Potions anyway, because they break bounded accuracy. So if your Strength was limited to 20, max 22 with a stronghold, your AC would be:A level 17 Walking Rock adept with a +3 spider-silk padded leather, a +3 heavy shield, brutal defense, and a potion of storm giant strength is sitting 16 + 9 + 5 + 6 = 36 AC. I’m sure there are some other magic items, like rings of protection, that require attunement and which could push this even higher.
AC 26 = 10 base + 6 Strength bonus + 2 padded leather + 3 + 2 heavy shield + 3
I'm not clear what the Walking Rock archetype from Gate Pass Gazette #29 is, but I gather that's giving proficiency bonus to your AC. That seems rather broken to me, if so. I don't see any maneuvers in Adamant Mountain that give this.
Now you can add +1 AC from Ring of Protection and +1 AC from Cloak of Protection and +3 AC from a Defender bastard sword that gives you parry +d4 AC vs. a single melee attack each turn. Add Haste on top of that from an allied spellcaster or Potion of Speed. So these boost your AC from 26 up to 33+d4, which is about the limit of what I consider to be reasonable for Tier 4 characters. You can add a further +1 AC with Relentless Resilience from paragon Orc origin.
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