Tessarael
Adventurer
Proficiency in Constitution saving throws, armor + shield proficiency, and fighting style - all good reasons for a one level dip into Fighter, at character level 1.
Fighter first than caster after. That con save prof is very handy with concentration. My bladesinger ( way back when bladesingers weren't out yet) was fighter 2 (for action surge, second wind and 2 weapon fs plus armor/weapon/save proficiency) then 10 levels of wizard (abjurer). Haste, 2 weapons, shield as reaction, go into melee and fleisch maschine goes brrr. Those first 2 levels as a fighter helped with surviving low level play also.^This. Any Caster planning to use a weapon will usually start with 1 level in Fighter to gain Constitution saving throw proficiency plus Weapon Mastery plus Fighting Style plus Shield proficiency plus maybe they care about Heavy Armor proficiency. Added bonus is that you're also just a 1 level dip away from Action Surge down the line if your campaign lasts long enough to pick up the spells that you want first.
I'm willing to trade a level.Look, as a charitable DM I’m always willing to trade, you want to be able to do X, ok, what will you give up for it in character creation. [...] I’ll give it to them in exchange for something else so long as they don’t get tedious with dips.
Generally, you shouldn't multiclass into fighter. But taking it as the character's 1st level for armor, a fighting style, and Con save proficiency for a caster is a fantastic idea.I didn't think you gained save throw proficiencies when you multiclass. Am I wrong about that?
"Gaming the system" is half the fun of having a defined, crunchy system in the first place.The answer is always to “game the system” which is boring and tedious. “If I use this exploit I can be a sorcerer in heavy armor” or whatever. Look, as a charitable DM I’m always willing to trade, you want to be able to do X, ok, what will you give up for it in character creation. One level dips are always about gaming the system for abilities. I’m not about denying the thing a PC wants, I’ll give it to them in exchange for something else so long as they don’t get tedious with dips. I know it’s not a popular opinion. But, fork all dips.
Well, if you're not playing with the brand new 5e2024 DLC, that is.So I can take a 2nd level of fighter to gain Action Surge and spam two fireballs.
Oh right, they made it "no more than 1 spell that uses a spell slot per turn," right? But does that mean that they could fireball + fireball wand?Well, if you're not playing with the brand new 5e2024 DLC, that is.