D&D General Your D&D Party is too big! (Science says scheduling is hard)

If a group of people can get together for a sports league night (bowling, volleyball, curling, soccer, whatever), they can get together for a D&D night. We make it as stable a schedule as we can for the weekly game. Easy to plan around. And of the 6 players I have, we play if at least 3-4 can make it. If 1 or 2 have to miss, we continue on with the quorum.
At least here in America though, those activities have declined rapidly over the last half-century. Someone wrote a whole book on it 25 years ago and the problem's been getting worse.
 

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At least here in America though, those activities have declined rapidly over the last half-century. Someone wrote a whole book on it 25 years ago and the problem's been getting worse.
Playing online through VTTs has to some extent helped compensate for the individualized electronic entertainment factor. If everyone's not having to drive/commute to the game, and if you can play with friends who are geographically scattered over the region, country, or even the world, that helps.

My regular Wednesday night game has most of our players in NH, but one in MA and one in TX, and even just the NH guys would average a 20-30 minute drive to get together in person. We used to play all day on Sundays, then all day every other Sunday, and then had a years-long hiatus before we got back together over VTT. Which enables us to fit a game in on a weeknight.
 

No one I play with currently has a steady enough schedule for a set day/time to work, so what we do is leave aside time at the end of each session for all of us to get out our calendars and schedule the next one. We lean towards either Sunday afternoons for 5 hours or Friday evenings for 3.

Yes, we only get to play every 3 to 5 weeks and would love to play more often, but you gotta work with what ya got.
 


Here’s how it works.

We play every other week on Mondays at 6:30, and we have for 10 years.

Easy.
Lucky Jon Heder GIF by 20th Century Fox Home Entertainment
 

At least here in America though, those activities have declined rapidly over the last half-century. Someone wrote a whole book on it 25 years ago and the problem's been getting worse.
Charles Murray makes the same point in Coming Apart: The State of White America, 1960-2010. Despite the number of bowlers actually increasing between 1960 and 2010, there were fewer bowling leagues, and this trend is seen in other organized group activities as well. As far as gaming goes, the local game store here in Little Rock has several game days throughout the year with 5-8 games run on each day and they always fill seats. When I go to the store on a weeknight it's not uncommon to see people playing RPGs, so somebody out there is still meeting.
 

Charles Murray makes the same point in Coming Apart: The State of White America, 1960-2010. Despite the number of bowlers actually increasing between 1960 and 2010, there were fewer bowling leagues, and this trend is seen in other organized group activities as well. As far as gaming goes, the local game store here in Little Rock has several game days throughout the year with 5-8 games run on each day and they always fill seats. When I go to the store on a weeknight it's not uncommon to see people playing RPGs, so somebody out there is still meeting.
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