MonsterEnvy
Legend
They want it on phones eventually so I would assume Mac support will come
This is where I'm at right now. I downloaded the installer when I got sent some alpha codes but never bothered installing it or using the code (although I did pass on the extra codes to the players in one of my groups; none of them have said whether they used them). I guess now the code is useless but I did just get an email with a code for my free gold dragon mini. I suppose I'll get around to installing it and checking it out eventually. But right now it's just in the "Meh - can't be bothered" basket.1) You have to install it, which seems a tad unnecessary and severely limits what devices can interact with it. It'd be one thing if the DM had to have a PC, but everyone has to have a PC which can run it. For my group that is definitely not true - it's particularly not true for the devices they use VTTs on.
2) Logging in and installing it is not a smooth or seamless process. It is a multi-step, annoying process, which requires to actually go find your login details and manually enter them. That's going to cause some people to bounce off, just because of that annoyance.
I feel this. I installed it, loaded it up (slowly, because it hates my computer) and just lost interest.This is where I'm at right now. I downloaded the installer when I got sent some alpha codes but never bothered installing it or using the code (although I did pass on the extra codes to the players in one of my groups; none of them have said whether they used them). I guess now the code is useless but I did just get an email with a code for my free gold dragon mini. I suppose I'll get around to installing it and checking it out eventually. But right now it's just in the "Meh - can't be bothered" basket.
Yeah, same here. Installed it, played around with it. Lost interest so far.I feel this. I installed it, loaded it up (slowly, because it hates my computer) and just lost interest.
This summarizes my experience. I kept getting a bunch of installation errors but stuck with it long enough to eventually figure it out (it worked smoothly downloading with Edge but not Brave, Firefox, or Chrome - what are the odds?). Then I finally got it open and it looked cool but I had no idea what was going so I gave up.2) Logging in and installing it is not a smooth or seamless process. It is a multi-step, annoying process, which requires to actually go find your login details and manually enter them. That's going to cause some people to bounce off, just because of that annoyance.
3) There's no built-in tutorial elements that I've found. That's pretty bad for a released product, and will definitely cause even more people to bounce off the product.
I set up a Windows 11 ARM VM in Parallels on a MacBook Pro 14", Nov 2023, 18 GB memory, Sequoia 15.3.1. No matter how much memory I allocated to the VM it crashes. Maybe someone could get emulators to run run on an older Mac with an Intel chip. For me, I was able to install it, set up my account, but after creating a map, when I tried to load it I run into the following popup error:This is something that I'm particularly concerned about - I use a Mac, and won't be switching any time soon as it's a work thing. I'm wondering if anyone with more technical acumen than me (a low bar) has any ideas about how feasible it might be to eventually get Sigil to work on non-Windows OS.