Xenolith234
Adventurer
Is it possible to simplify 3e/.5 to a point where it’s easily runnable? I know removing things likely wouldn’t go over well with the folks who love 3e, but if you just want to use it as a chassis…
I haven't looked at player classes, but for DMs, monsters and NPCs can be simplified a bit. I made some notes around doing that ages ago and have been trying to find them. Essentially though, monsters can be made a little like other editions instead of going through the entire build and adding feats and skill points. This would take a bit of the load off the DM.Is it possible to simplify 3e/.5 to a point where it’s easily runnable? I know removing things likely wouldn’t go over well with the folks who love 3e, but if you just want to use it as a chassis…
I would imagine you only “have” to do all the monster math correctly if you have a pedantic player second-guessing it (though they shouldn’t really know the specific monster stats anyway), but I’d think for modern players coming from 5e as their first game, they wouldn’t know any better or likely care.I haven't looked at player classes, but for DMs, monsters and NPCs can be simplified a bit. I made some notes around doing that ages ago and have been trying to find them. Essentially though, monsters can be made a little like other editions instead of going through the entire build and adding feats and skill points. This would take a bit of the load off the DM.
Is it possible to simplify 3e/.5 to a point where it’s easily runnable? I know removing things likely wouldn’t go over well with the folks who love 3e, but if you just want to use it as a chassis…
I think one of the best ways to limit prestige classes is to go back to the old 3e meaning of the term and tie them into an actual organisation rather than just something you're capable of picking up whenever you have the requirements met. Can't be an assassin without joining an assassin's guild, the loremasters might require a membership in a wizards guild or ties to the temple of knowledge, etc. I'd probably also reduce the requirements a little and instead just add a level requirement alongside some skills without skill rank requirements so an assassin needs the skills of disguise, hide, and move silently and must be 6th level to enter the prestige class, assuming they've joined a guild.Not really short of rewrite.
Otherwise ban list. By that ban the worst offenders in the prestige classes, feats, spells etc.
Or PHB+1 use UA druid.
Rewrite you would eliminate the worst offenders and use 4E or 5E engine tidy up skill list.
Or find old guides ban all the good and red stuff (S and D tier now).
I think one of the best ways to limit prestige classes is to go back to the old 3e meaning of the term and tie them into an actual organisation rather than just something you're capable of picking up whenever you have the requirements met. Can't be an assassin without joining an assassin's guild, the loremasters might require a membership in a wizards guild or ties to the temple of knowledge, etc. I'd probably also reduce the requirements a little and instead just add a level requirement alongside some skills without skill rank requirements so an assassin needs the skills of disguise, hide, and move silently and must be 6th level to enter the prestige class, assuming they've joined a guild.
while I like the flavor of prestige classes requirement, it should NEVER be implemented in mechanics of getting the class.I think one of the best ways to limit prestige classes is to go back to the old 3e meaning of the term and tie them into an actual organisation rather than just something you're capable of picking up whenever you have the requirements met. Can't be an assassin without joining an assassin's guild, the loremasters might require a membership in a wizards guild or ties to the temple of knowledge, etc. I'd probably also reduce the requirements a little and instead just add a level requirement alongside some skills without skill rank requirements so an assassin needs the skills of disguise, hide, and move silently and must be 6th level to enter the prestige class, assuming they've joined a guild.
Of course you may like some things I have outlined. Be honest though do you want to be a player or run this stuff?
I run 3.5e with a blanket ban on prestige classes. I see the PC classes as already being the top-level 'prestige' classes, not as 'starter' classes to qualify a PC for something better/cheesier.Is it possible to simplify 3e/.5 to a point where it’s easily runnable? I know removing things likely wouldn’t go over well with the folks who love 3e, but if you just want to use it as a chassis…