jgsugden
Legend
I said that was the conversation I would have with the player ... I was not intending to volunteer, but ...Sure. Shadow works mechanically, but kind of clashes thematically. (Dark Steel?)
So go ahead and make a Way of the Iron Fist.
Level 3:
- Iron Fist Warrior: You gain proficiency with all weapons, shields and armor. You also gain proficiency with Smith's Tools. You may use Martial Arts, Unarmored Movement and Acrobatic Movement while wearing armor and/or using a shield. You do not suffer disadvantage to stealth from wearing armor.
- When you’re hit by a melee attack by an adjacent creature while you’re wearing Heavy armor you may use a Ki/Focus point. If you do so, any Bludgeoning, Piercing, and Slashing damage dealt to you by that attack is reduced by an amount equal to one roll of your Focus Dice and the attacker takes that much damage instead.
Level 6:
- You gain advantage on Athletics and Acrobatics checks, as well as Dexterity and Strength and saving throws when the roll involves grappling or forced movement.
- As a reaction you may become the target of an attack targeting an adjacent creature.
Level 11:
- You've mastered ways to attach weapons to your armor in a way to extend your reach. Increase your reach by 5 feet with any weapon attack you make.
- Every melee attack against you deals your focus die damage back to the attacker when you're heavily armored.
Level 17:
* You've mastered the ancient arts of Master Armor Builders. You may take 40 hours to permanently increase the AC of any armor by 1. Additionally, you may spend 40 hours to modify any armor to become your Focus Armor. Only you can wear and benefit from your Focus Armor. While wearing it your AC increased by 2 and your size increases to Large. Additionally, once per turn, if you are attacked in melee and take no damage, you regain one spent Focus Point.