RPG Print News – Free League Publishing, Renegade Game Studios, and More

The Electric State RPG is out covering a ruined alternate western USA in the 90s and soon to be developed as a movie. There is another RPG about road trips and the end of the world and an interesting new fantasy setting for Trophy Gold. G.I. JOE RPG, Werewolf: The Apocalypse, and Vampire: The Masquerade all get large supplements. Finally, the Cypher System gets two new releases.

Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.

209 the electric state.JPG

The Electric State RPG by Free League Publishing
  • SYSTEM: Year Zero Engine
  • PRODUCT TYPE: hardcover core rulebook
  • RETAIL PRICE: $51.35
  • OTHER RPG NEWS: The Electric State RPG: An Interview with Nils Hintze
  • DESCRIPTION: PCs go on a road trip through a strange America in an alternate 1997 on the edge of reality. Based on the art book The Electric State by visual artist and author Simon Stålenhag, in this America the ruins of gigantic battle drones litter the countryside side by side with the discarded trash of a high tech consumerist society in decline. The game is not about the goal or fixing the world; it is about the journey of the PCs: what they experience along the way and how it changes them. The PCs explore, finding out who they are and who their friends are, and discover what they are willing to do when the world collapses all around them. Soon to be a movie with Simon as one of the writers.
209 the last caravan.JPG

The Last Caravan by Mythworks
  • SYSTEM: Forged in the Dark merged with No Dice No Masters
  • PRODUCT TYPE: hardcover core rulebook
  • RETAIL PRICE: $39.99
  • DESCRIPTION: The PCs are normal people who find heroism under extraordinary pressures who take a midwinter road trip in the wake of an alien invasion. As part of a caravan of people, they explore landscapes transformed by xenoflora, search abandoned towns and crashed spaceships, discover otherworldly technology called Harmonics, negotiate with newly formed factions both human and alien, outrun hostile pursuers, and fight for the future of the world. The relationships between PCs and others are tested by a crisis, and the PCs strive to rediscover what matters when the world is ending.
209 the academy chrysalis.JPG

The Academy Chrysalis by Pluripotent Press
  • SYSTEM: Trophy Gold
  • PRODUCT TYPE: softcover core rulebook
  • RETAIL PRICE: $16
  • DESCRIPTION: PCs are treasure hunters who have found a way in to a magical Academy that sealed itself within an immense, opalescent bubble, waiting for the day when it could unveil its secrets. But that day never came, and the school molders inside its nearly impenetrable cocoon. Includes all the rules needed to play. Has two separate character creators, and monster conversions for D&D and Old-School Essentials.
209 intercontinental adventure.JPG
209 shattered nation.JPG
209 gehenna war.JPG

Intercontinental Adventure - Factions in Action Vol. 2 | Shattered Nation Sourcebook | Gehenna War Sourcebook by Renegade Game Studios
  • SYSTEM: G.I. JOE RPG/Werewolf: The Apocalypse Fifth Edition/Vampire: The Masquerade Fifth Edition
  • PRODUCT TYPE: hardcover supplements
  • RETAIL PRICE: $45 each
  • DESCRIPTION: Intercontinental Adventure - Factions in Action Vol. 2 provides a deep dive into three unaligned key factions: The Arashikage ninja clan, the Dreadnok mercenary biker gang, and the Oktober Guard. Each faction includes new Origins, Influences, and Focus, and contacts for its members. Features: in-depth looks at the history of each faction and how to run campaigns partially or entirely dedicated to the Arashikage and Dreadnoks. Contact and Threat stat blocks for key members of each faction including multiple versions of Storm Shadow. Contact and Threat stat blocks for international characters like G.I. JOE’s Canadian member, Back-Stop, Australian member Skymate, and Cuban member Snow Storm. Finally has 40 new General Perks, 17 new gear and upgrades, 11 new vehicles, and more. The Shattered Nation Sourcebook detail the ruins of the Garou Nation, defeated as the Apocalypse rages. The mightiest bulwark that should have defended against it is shattered. Provides PCs with details on Garou politics, to leverage their Renown for power and influence. Features: pack dynamics and a new Pack type, taking actions as a pack, new Rites of the Garou, information on Moots, and seven new lore sheets. Gehenna War provides PCs with details on the machinations of the elders and secret societies. PCs can hunt the elders who were supposedly Beckoned away, fight for the will of an ancient, a chance at the forbidden sin of Diablerie, or to protect what truly matters to them. Includes: rules for creating action-focused characters, pre-written stories to drop into any chronicle, new combat options and equipment, distinct factions fighting in the Gehenna War, Bestial Failures and Messy Criticals, chases, gunfights, dueling, and infiltration.
209 adventues cypher.JPG
209 cyper starter.JPG

Adventures in the Cypher System | Cypher System Starter Set by Monte Cook Games
  • SYSTEM: Cypher System
  • PRODUCT TYPE: hardcover supplement/box set
  • RETAIL PRICE: $39.99/$29.99
  • DESCRIPTION: Adventures in the Cypher System includes science fiction, fantasy, fairy tales, superheroes, horror, and more. Many of the adventures are set in Cypher System settings, such as Predation, The Strange, and Numenera. Included adventures: haunted weird (old) west involving PC bounty hunters, everyday modern PCs come face-to-face with transforming into something super heroic and set in the world of The Origin, PCs are invited to help a fairy tale princess save a king from himself during a royal ball, PCs inhabiting Numenera try to find who killed them inside a million-year-old ruin, PCs in Predation are descended from time-travelers stuck in the Cretaceous Period and they discover a message in a time anomaly from someone who needs help, and in the world of The Strange the PCs follow a villain drawn from fiction who intends to initiate Earth’s destruction. The Cypher System Starter Set includes 10 pre-generated characters, two adventures of fantasy and science fiction, Cypher System rules, XP cards, GM intrusion cards, and dice. In the Cypher System, the GM decides how difficult a task is on a scale of 1 to 10, and the players apply their skills, resources, and other assets to lower that number and then they roll to see if they succeed or not.
Charlie Dunwoody participates in the OneBookShelf Affiliate Program and the Noble Knight Games’ Affiliate Program. These programs provide advertising fees by linking to DriveThruRPG and Noble Knight Games respectively. If you like the articles at EN World please consider supporting the EN World Patreon.
 

log in or register to remove this ad

Charles Dunwoody

Charles Dunwoody









Remove ads

Remove ads

Top