RuneQuest gets a setting supplement and DCC RPG gets adventures for two different settings. Dungeons & Dragons Fifth Edition wraps things up and receives plenty of support: a massive book of treasures, info on faeries, a pulp setting on Mars (one also for Rocket Age), and boon and bane cards to change the direction of an adventure.
Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.
Lands of RuneQuest: Dragon Pass | Lands of RuneQuest: Dragon Pass - leatherette by Chaosium
Ultimate Treasury | Faerie Campaigns by Legendary Games
DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment | DCC Lankhmar #15: The House of Jade and Shadow by Goodman Games
Blood Red Mars (D&D) | Arthur's Guide to Martian Life (D&D) | Arthur's Guide to Martian Life (Rocket Age RPG) by Why Not Games
The Game Master's Deck of Boons and Banes
Note: RPG Print News covers recent RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are available directly to customers only through Kickstarter or as print on demand.
Lands of RuneQuest: Dragon Pass | Lands of RuneQuest: Dragon Pass - leatherette by Chaosium
- SYSTEM: RuneQuest - Roleplaying in Glorantha
- PRODUCT TYPE: hardcover supplement/leatherette supplement
- RETAIL PRICE: $44.99/$90
- DESCRIPTION: Includes a detailed history, from the fabled God Time to the occupation by the mighty Lunar Empire. Support for running a sandbox-style campaign is covered with information on villages, towns, cities, ruins, and places of interest throughout Dragon Pass. PCs fill will new and expanded Homelands including Sartar, Esrolia, Lunar Tarsh, the Grazelands, Wintertop, and the Wilds. There is also additional guidelines for character creation like new occupations and backgrounds. For the GM there is a collection of new creatures, monsters, and spirits. As well as a roster of famous and generic NPCs.
Ultimate Treasury | Faerie Campaigns by Legendary Games
- SYSTEM: Dungeons & Dragons Fifth Edition
- PRODUCT TYPE: hardcover supplements
- RETAIL PRICE: $59.99/$49.99
- DESCRIPTION: Ultimate Treasury is an encyclopedic guide to 1,000 types of treasure of every kind from commonplace potions and simple utility items to legendary weapons, awesome artifacts, and a humongous hoard of legendary loot. Items range from traditional fantasy to ancient treasures of the desert tombs and fey baubles to pirate loot. There are also items inspired by real-world cultures as well as items tailored specifically for use with every core D&D class. Includes spellbooks of untold power and librams of martial mastery. There are mundane, mechanical, alchemical, and technological gear from troll oil and soul stimulant to singularity grenades and scatterlight suits. Plus, cursed items and powerful artifacts. To protect a hoard, guardian monsters like the abandoned armory and ioun golem keep the treasures safe. Faerie Campaigns: over 40 fey-influenced events and fey warping of the world, a detailed system for bargaining with the fey including nearly 40 sample bargains, alongside rules for obtaining fey bargains as rewards, over 80 character options (unicorn charger ranger archetype, thorny blast warlock invocation, feats like True Love’s Kiss, and dozens of spells), 90 fey and forest magic items, 10 mystical realms, dozens of NPCs, a party of eight detailed NPCs with advancement notes, and three adventures including a deadly dangerous chase across the bounds of reality to rescue a unicorn. Works well with the Faerie Bestiary (D&D).
DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment | DCC Lankhmar #15: The House of Jade and Shadow by Goodman Games
- SYSTEM: DCC RPG Dying Earth/DCC RPG Lankhmar
- PRODUCT TYPE: softcover adventures
- RETAIL PRICE: $10.99 each
- DESCRIPTION: PCs of second level must survive a perilous journey across the wilderness of the Dying Earth to the enigmatic home of one of the world’s last magicians. Along the way, they’ll have to overcome dangers both magical and mundane. Inspired by the DCC Dying Earth team’s visit to the home of Jack Vance to view the writer’s personal possessions and speak with his son, John Vance, about his father and his fantastical work. The House of Jade and Shadow is a first level adventure that includes multiple player handouts, pitting their minds as well as their sword-arms against horrific foes. An exiled nobleman arrives in Lankhmar bearing a fortune in jewels, enticing the PCs to stage a daring robbery. If they do, they discover a sinister cult hiding at the noble’s estate, a cult with terrible plans for Lankhmar.
Blood Red Mars (D&D) | Arthur's Guide to Martian Life (D&D) | Arthur's Guide to Martian Life (Rocket Age RPG) by Why Not Games
- SYSTEM: Dungeons & Dragons Fifth Edition Rocket Age 5E/Rocket Age
- PRODUCT TYPE: softcover supplements
- RETAIL PRICE: $40/$25
- DESCRIPTION: Life on Mars is one of conflict, of gun and blade, of bow and fang, and a clash of ideas and beliefs. Inside Blood Red Mars (D&D): a gazetteer of Mars (from the Polar Ice Caps, across the Great Silt Sea, and on to the canal valleys and sun-blasted deserts), dozens of story and character hooks, Martian and Alien organizations, an in-depth look at the Chanari natives of Mars and still prospering, character options (Chanari, Silthuri, and Roboman species), class options (Agent, Explorer, Scientist, Scoundrel, and Soldier), Mars focused backgrounds such as Free Legionnaire and Dethroned Prince, new gear, expanded artifacts, deadly creatures and plants, and an adventure. Mars is half the size of Earth, yet it hosts several native habitats and tens of thousands of species. Arthur's Guide to Martian Life details the most extensively studied creatures of Mars, their native habitats, and includes drawings based on the sketches of Dr. Wesley (an NPC). Includes over 20 new creatures such as the crested mahmoot and enigmatic vapor wraith along with story hooks. Also covered are major ecosystems such as the rice grass savanna of the South Polar Region, the lush (for Mars) canal valleys, and the dangers of the open desert. In addition, an appendix discusses artificial life on Mars such as warbots and the dread roboqueen.
The Game Master's Deck of Boons and Banes
- SYSTEM: Dungeons & Dragons Fifth Edition by MacMillan Publishing
- PRODUCT TYPE: deck of cards
- RETAIL PRICE: $19.99
- DESCRIPTION: Features 20 boon and 20 bane cards, all illustrated, to advance PC goals or hurl them (and your story) in an entirely different direction. For example, a bane card might inflict a curse that threatens to strangle a PC the more active they are. On the other hand, pulling a boon could very well bestow a blessing such as a pair of guardian wolves that travel with the PC wherever they go. The exact mix of boons and banes in the deck is up to the GM. PCs will need to weigh the odds of drawing every time. Also comes with a companion book with a description of each card’s effect as well as 80 side quest ideas and helpful recommendations for scaling card effects up or down depending on the level of the PC drawing the card.