More Details About Pathfinder: The Dragon's Demand Video Game Revealed

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Ossian Studios revealed new details about Pathfinder: The Dragon's Demand, an upcoming CRPG featuring Pathfinder 2E rules. Announced earlier this year with a Kickstarter planned for later this month, the new video game will feature turn-based combat and grid-style maps, complete with 3D miniatures with animated effects.

The new game adapts the classic Pathfinder adventure The Dragon's Demand, but utilizes a Pathfinder 2E ruleset and will allow players to build custom characters using 16 classes, seven ancestries, and 30 backgrounds. Players will control a party of four characters, with three companion characters able to be chosen out of a roster of about a dozen choices. Additionally, players will be able to potentially romance their companions.

Players can build characters from the following classes:
  • alchemist, barbarian, bard, champion, cleric, druid, fighter, investigator, monk, oracle, ranger, rogue, sorcerer, swashbuckler, witch, wizard
They'll also be able to use the following ancestries:
  • dwarf, elf, gnome, goblin, halfling, human, orc.
Also featured will be hundreds of "unique" armors and weapons and numerous spells.

More details about the game can be found on Ossian Studios' blog.
 

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Christian Hoffer

Christian Hoffer

Still interested in this, as long as they make a GOG version available as well.

I prefer 1e rules (Owlcat used those rules), but as it's a video game, I'm still all in with getting it and the extras as long as I don't have to rely on Steam to get it).

Also, for those outside the US, GoG is based in Europe...Steam is a completely US company with Stateside values. (some may see that as a boon, others will see it as a the opposite).
 

The fact that they are listing the companions as romanceable (something that, tbh, I can take or leave) hints that there will be an involved narrative, so that is actually some really good news IMHO.

Not getting my hopes up, but crossing my fingers hard. The last time I backed a PF Kickstarer I got lucky with Kingmaker, but PF games have been hit or miss.
 

Very excited to see a game with the 2e ruleset.
Very unexcited by the cartoony graphics. I'm wondering why Paizo couldn't get a more established developer to make this game? I mean, they're not WotC, but the PF license is nothing to sneeze at. When WotC farmed out their license to lesser-known companies, the result has not been impressive (yes, I'm looking at you, Dark Alliance 2021).
 

Very excited to see a game with the 2e ruleset.
Very unexcited by the cartoony graphics. I'm wondering why Paizo couldn't get a more established developer to make this game? I mean, they're not WotC, but the PF license is nothing to sneeze at. When WotC farmed out their license to lesser-known companies, the result has not been impressive (yes, I'm looking at you, Dark Alliance 2021).
To be fair, they took a gamble with Owlcat that really paid off. Kingmaker and Wrath got rave reviews and totaly slap.

Can't say the same for the other projects, though. The MMO was disastrous, suposedly, and the survival game looks a bit meh.

Personally I wouldn't characterize the graphics as "cartoony", but this is highly subjective. I dig the "mini-like" aesthetics, though. I am extremely aware that this won't have BG3 levels of budget (highly unlikely that any PF game ever will), but I've played 5e jank and I've enjoyed myself greatly (Solasta, I'm looking in your direction :D).

Second the exitement for the 2e implementation for a videogame as well! I didn't play Dawnsburry, but it looks dope.
 


Very excited to see a game with the 2e ruleset.
Very unexcited by the cartoony graphics. I'm wondering why Paizo couldn't get a more established developer to make this game? I mean, they're not WotC, but the PF license is nothing to sneeze at. When WotC farmed out their license to lesser-known companies, the result has not been impressive (yes, I'm looking at you, Dark Alliance 2021).
Ossian have been knocking around for almost two decades, starting off in Neverwinter Nights campaigns that were so well-received they got boxed product releases. They've been doing some mobile stuff (to pay the bills) and been looking at breaking into the wider video game market for a while. I think at one point they even discussed doing a Malazan Book of the Fallen video game but Steven Erikson nixed it (apparently he wanted a first-person shooter design instead which seems...weird).

They're not a huge company though. Owlcat would be the obvious choice, but they've already said they dislike the PF2 rules so if they do make any more PF games (some hints that they are working on one) they'll be using the PF1 rules again. So I'm guessing Ossian ticked all the boxes Paizo were looking for.

What is interesting is that they are going for a more focused experience, with the game aiming for a 30-40 hour prime BioWare-ish run time rather than the 100+ hour behemoths that were the Owlcat games or BG3.
 

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