Invincible RPG Announced by Free League

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Invincible, the comic book franchise made by Walking Dead creator Robert Kirkman and artists Cory Walker and Ryan Ottley, is getting a tabletop RPG by Free League Publishing. Today, Free League announced that they are publishing a Year Zero Engine superhero game based on the Invincible comics franchise. The new game was designed by Adam Bradford, a D&D Beyond founder, along with Tomas Härenstam, the lead designer of the ALIEN RPG and other games.

A Kickstarter will launch later this year, with a Core Rulebook and Starter set planned. Notably, graphic design for the project is by Johan Nohr of MORK BORG game.

In a press release announcing the project, Bradford said “Invincible is my favorite comic series, and I’ve wanted to play in this universe for many years. The way the story unfolds in a sprawling saga over the course of 144 issues – without endless retconning – lends itself particularly well to tabletop roleplaying, and I can’t wait for fans to experience their own superhero stories with the game."

“One of my very first tabletop roleplaying games was the old Marvel Superheroes by TSR, and making a superhero RPG has been a lifelong dream. I think the genre, and Invincible’s more grounded and visceral take on it, is a great fit for the Year Zero Engine game mechanics,” added Tomas Härenstam.
 

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Christian Hoffer

Christian Hoffer

Based on the comic and cartoon series.


From the linked page:

Invincible – Superhero Roleplaying is an upcoming superhero tabletop roleplaying game based on the groundbreaking comic book Invincible by Robert Kirkman (The Walking Dead), Cory Walker, and Ryan Ottley, currently adapted as an animated series on Prime Video.

Invincible – Superhero Roleplaying is coming to Kickstarter later this year. The initial offering will include a comprehensive Core Rulebook and Starter Set with illustrations by Cory Walker and Ryan Ottley and graphic design by Johan Nohr (MÖRK BORG).

Invincible – Superhero Roleplaying is designed by Adam Bradford, D&D Beyond founder and producer on titles for Dungeons & Dragons, Cortex Prime, and Marvel, and Tomas Härenstam, Free League co-founder and lead designer of titles such as the ALIEN RPG, the Blade Runner RPG, Mutant: Year Zero, and Dragonbane.

Invincible is my favorite comic series, and I’ve wanted to play in this universe for many years. The way the story unfolds in a sprawling saga over the course of 144 issues – without endless retconning – lends itself particularly well to tabletop roleplaying, and I can’t wait for fans to experience their own superhero stories with the game,” says Adam Bradford.

One of my very first tabletop roleplaying games was the old Marvel Superheroes by TSR, and making a superhero RPG has been a lifelong dream. I think the genre, and Invincible’s more grounded and visceral take on it, is a great fit for the Year Zero Engine game mechanics,” says Tomas Härenstam.


 
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This is very interesting to me. Coming from someone who has watched the show but not read the series, I may have a biased opinion, but I find it a potential for something different in Superhero RPGs.

The thing I find about Invincible is that it plays out like a fairly typical superhero universe but with a big exception: there are what I'd call power tiers where it suddenly becomes incredibly deadly. You would have heroes battling foes at about their same power level and everything looks kind of silver age. And then someone more powerful shows up and it becomes very violent and deadly. That is really interesting to explore.

Now, as far as the design goes, if it takes a real nod from Mork Borg, that will sell me off of it. I find those games to be virtually unreadable. I know that makes me an old fuddy-duddie, but here we are. I'll definitely take a look, though, and if I can read it ... I'll be very interested.
 

Now, as far as the design goes, if it takes a real nod from Mork Borg, that will sell me off of it. I find those games to be virtually unreadable. I know that makes me an old fuddy-duddie, but here we are. I'll definitely take a look, though, and if I can read it ... I'll be very interested.
Only Mork Borg and Cy_Borg look like that. The rest of the Free League books have very high production values. Johan Nohr is a pro; he has more than one design mode.
 


I know nothing about Free League Publishing, watched the first season of Invincible and it was good. I was intrigued by this announcement, but it lost me at Kickstarter. It's got to be something I'm really interested in for me to back another. They just take too long until they're delivered. By the time I get them I've usually forgotten about it and lost interest, or our group has moved on to something else RPGwise.
 


I know nothing about Free League Publishing, watched the first season of Invincible and it was good. I was intrigued by this announcement, but it lost me at Kickstarter. It's got to be something I'm really interested in for me to back another. They just take too long until they're delivered. By the time I get them I've usually forgotten about it and lost interest, or our group has moved on to something else RPGwise.
Definitely increasingly feeling this. Last two big RPGs I backed, it's not like they've been delayed, it's just that it takes so damn long I increasingly feel like I'd rather have just waited until they were available in retail, and I don't think either of them would have been unreasonable to develop as retail products without Kickstarter.
 

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