OSR Barrowmaze (Introductory Module?)


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Barrowmaze is okay. It's the best of the Gillespie mega-dungeons but suffers a bit from its undead theming because most encounters are rather one (combat) dimensional. That's too be expected from a large number of classic undead. I guess it depends on what kind of play style you want to introduce? I personally like Arden Vul or even Stonehell a lot more for a very classic mega dungeon experience, but Barrowmaze is not terrible by any means.

I'd think you can lead in pretty easily directly to Barrowmaze. If not I'd say somethin undead themed - some sort of thing that might lead them to the barrows or give the party keys to some of them?
 




I imagined my players brought there as a part of a state-sponsored program to "recolonize" the area, knowing nothing of Barrowmaze itself. The cleric would be there to replace the former one, who disappeared because it annoyed some of the local cults, the fighter to contribute to the local militia, etc. Then I would throw them some rumors and have them involved with the land and the barrow.
 


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