ColinChapman
Longtime RPG Freelancer/Designer
Anyone have any good recommendations for OSE/Labyrinth Lord/BX-related adventure modules which don't have the usual suspects (oh look, more evil humanoids)? Bonus points if they focus on undead or fey.
It's generally quite good - factions and dungeon exploration. It does want you to create a whole buried city after the intro adventure... which I consider a plus, but could be daunting. I'd call it the last-gasp of pro-creativity TSR.B4 The Lost City by Tom Moldvay is generally considered a good classic one. It has a few secondary humanoids (some hobgoblin bodyguards of one NPC and a few humanoid wandering monster entries) but the adventure focuses on lost degenerate normal humans for the most part including some of their undead.
Not especially good. It's main gimmick was cut and fold buildings, which don't come with the PDF, but otherwise it's a very pushy railroad sort of thing. Neat setting and basic concepts as well as some decent set pieces but overall poorly implemented.
Do cultists count as evil humanoids?Anyone have any good recommendations for OSE/Labyrinth Lord/BX-related adventure modules which don't have the usual suspects (oh look, more evil humanoids)? Bonus points if they focus on undead or fey.