D&D 2E Huh. AD&D 2e is my favorite D&D

Doc_Klueless

Doors and Corners
So, for nostalgia's sake, I started rereading my old AD&D 1e and AD&D 2e books. You know, just for giggles. Then I convinced a friend who taught me D&D 40 years ago to run a short mini-series of 2e and I discovered something surprising for me...

2e is my favorite D&D. Baaaarely edging out 1e. Why? I just don't know. I mean it's quirky, inconsistent and, in places, incoherent. But, gosh darn, that what makes it so endearing.

When I was a boy, I had a ranch cat named "Grosser," because she was grosser than all the other cats with mismatched eyes and ear, splotchy fur, weird meow, and all. But, dang it, that's what made me lover her all the more.

It took me by surprise because I've moved on to much more coherent and crafted RPGs like Blade Runner, Savage Worlds and Star Trek Adventures. And I truly enjoy playing D&D 5e (2014 and 2024), but... yeah... I just really like 2e.

:unsure: Maybe it's a mid-life crisis? Though, at my age, that should have happened 5 years ago! :D

We did use our two house rules from way back: 1) Max HP for the first 3 levels and 2) Humans can multiclass two classes (not Dual Class, we never liked that rule).
 

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AD&D 2e was my favorite D&D for many, many, years. Mostly because of the almost limitless options (especially the Complete Handbooks), but I grew to like B/X and core OD&D (1974) more over the years because, as I grew older, I came to value streamlined rules and elegance* over fiddly options that, ultimately, didn't seem to be tested very well before making it into print. That said, if I was invited to play in an AD&D 2e campaign today, I'd happily join up.

*I use the alternate combat system presented in OD&D, not the Chainmail rules, for values of streamlined and elegant.
 









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