D&D 5E Mage Hand and Trap Avoidance

Reynard

aka Ian Eller
Supporter
This is just a little rant:

Last night, I was running the second full session of my new 5E 2024 campaign (this isn't tagged 2024 because I don't think it is relevant) and the 2nd level PCs did the old standard of setting off a trap with mage hand. It is a common tactic, but I had forgotten about it since it has been a while since it has happened in game.

I hate it. It is so boring.

Note: I was running a published adventure, and I just introduced the trap as the module presented it, and the mage hand solution was perfectly reasonable and made sense for the PCs that did not want to get poison gassed.

But I still hate it.

My feelings on traps have evolved over the years and ultimately they boil down to this: if the trap can be easily bypassed with mage hand, it is a bad trap. Full stop.
 

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Traps always seemed very Bugs Bunny to me.
If there is no real threat of danger....and i mean, "OMG, I almost died!!!"....it's really just a skill check.*

*i'm also not a fan of skill checks.
I like big involved puzzle traps, but I have long since soured on simple gotcha traps.
 

Yeah, mage hand is pretty indicative of Hasbro/WotC era D&D’s priorities. I mean, in my opinion, D&D has always struggled with trap implementation, but it got worse (well maybe just differently worse) in 3e and on.

One leverage point you have as GM in 5e-adjacent games - though I use it very sparingly - is the 10 pound limit of mage hand.

There are other tricks to GMing mage hand for traps too…but you gotta evaluate for yourself if that juice is worth the squeeze.
 


Besides pulling leavers and taking a tankard from the bar to impress the commoners, what is mage hand even good for?

I kind of thought the whole point of it was to do dangerous things from a distance

It’s probably more problematic now that it’s at-will.
Yeah. it isn't that there is a magical way to set off the trap from a distance. It is that it is free.
 


Is it safe to assume that if a mage hand can only carry 10 lbs, that is can also only apply 10 lbs of force? (I wish it had a Strength score). I ask this because I can imagine plenty of traps that mage hand might not serve to set off.
That would be my interpretation as a DM as well.
 


can you create a counterspell zone?

Or the trap is summoning a monster. Then if this appears to be far will not help to avoid it.

Or the trap is not when you open the door but when you are or a long time next to the door trying to disarm the trap.

Or the trap is activated when you step on a certain tile or touch a certain wire.

The traps shouldn't be in the doors because they are the first place to look for traps, but these to block who unknowns the keyword or like this.
 

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